LADYBIRD WALKING

Ladybird Walking began with a desire to create a fabric which didn't appear completely flat.

I began by creating a basic block that would tessellate to form a woven texture.

Because this wasn't going to tessellate perfectly it has some overlapping rectangles to avoid gaps in the finished fabric.

I added noise to the placement of each block so that the fabric began to wave. On very close inspection it is not perfect but at normal viewing size the illusion is quite adequate.

I added frayed edges and shadows to enhance the illusion.

I repeated this process until I had three fabrics that I was happy with, a light muslin, a heavier woven fabric and a denim. I liked the way that the heavier fabrics looked thicker and softer.

Next, I created some flowers, a cornflower and a daisy. I wanted to explore the different challenges of coding human made items with natural items. This became one of the focuses of the project for me. Seeing how both come from algorithms, showing their relationship.

I was delighted to find that the algorithm for the centre of the daisy is beautifully simple.

I used lerpColor with randomisation so that no two cornflower colours are identical.

Coding the wooden background texture was also pleasingly simple. I studied the wood grain surfaces around my house and photographed them so that I could see them close up.

I created code that would generate an array of points on a distorted circle. Then at each point two lines would be drawn, a dark line away from the centre vertically and a lighter line towards the centre vertically. Then I added some random dark lines and it was done.

I just made two wood types but with 13 colours for variation.

The buttons were made as separate graphics so that I could make holes in the centres using the erase command. I was particularly pleased with the transparent buttons so I made them feature quite frequently. The colours are again made using randomisation and lerpColor so that they are all related but not identical.

I added the option of sewing the buttons to the fabric they were on using thread coloured to match the fabric.

Ladybirds!

There are 100 ladybird possibilities at the time of writing. All of the patterns and the colours do occur naturally but not always in the combinations they come in here. Each generated token has one ladybird which will wander on and off the artwork forever, in fairly unpredictable ways.

Here are a few of them

The ladybird moves at different speeds, controlled by randomly changing the framerate. Each leg has 4 different positions and each time the ladybird moves, the leg positions change to create the illusion of walking.

At one point the movement was broken and the ladybird flailed around in the middle of the screen. It was quite cute but I decided not to make it a feature.

And that's it. I coded nine different designs with varying amounts of randomness. Here are a few.

Thank you so much for your interest.

If you wish to purchase a randomly generated token of Ladybird Walking on the Tezos blockchain please use the fxhash link to go to my profile there.

LADYBIRD WALKING

Ladybird Walking began with a desire to create a fabric which didn't appear completely flat.

I began by creating a basic block that would tessellate to form a woven texture.

Because this wasn't going to tessellate perfectly it has some overlapping rectangles to avoid gaps in the finished fabric.

Using data arrays I then added noise to the placement of each block so that the fabric began to wave.

On very close inspection it is not perfect but at normal viewing size the illusion is quite adequate.

I added frayed edges and shadows to enhance the illusion.

I repeated this process until I had three fabrics that I was happy with, a light muslin, a heavier woven fabric and a denim. I liked the way that the heavier fabrics looked thicker and softer.

Next, I created some flowers, a cornflower and a daisy. I wanted to explore the different challenges of coding human made items with natural items. This became one of the focuses of the project for me. Seeing how both come from algorithms, showing their relationship.

I was delighted to find that the algorithm for the centre of the daisy is beautifully simple.

I used lerpColor with randomisation so that no two cornflower colours are identical.

Coding the wooden background texture was also pleasingly simple. I studied the wood grain surfaces around my house and photographed them so that I could see them close up.

I created code that would generate an array of points on a distorted circle. Then at each point two lines would be drawn, a dark line away from the centre vertically and a lighter line towards the centre vertically. Then I added some random dark lines and it was done.

I just made two wood types but with 13 colours for variation.

The buttons were made as separate graphics so that I could make holes in the centres using the erase command. I was particularly pleased with the transparent buttons so I made them feature quite frequently. The colours are again made using randomisation and lerpColor so that they are all related but not identical.

I added the option of sewing the buttons to the fabric they were on using thread coloured to match the fabric.

Ladybirds!

There are 100 ladybird possibilities at the time of writing. All of the patterns and the colours do occur naturally but not always in the combinations they come in here. Each generated token has one ladybird which will wander on and off the artwork forever, in fairly unpredictable ways.

Here are a few of them

The ladybird moves at different speeds, controlled by randomly changing the framerate. Each leg has 4 different positions and each time the ladybird moves, the leg positions change to create the illusion of walking.

At one point the movement was broken and the ladybird flailed around in the middle of the screen. It was quite cute but I decided not to make it a feature.

And that's it. I coded nine different designs with varying amounts of randomness. Here's a few.

Thank you so much for your interest.

If you wish to purchase a randomly generated token of Ladybird Walking on the Tezos blockchain please use the fxhash link to go to my profile there.